The Oddjob glitch in ‘GoldenEye 64’ was the most diabolical way to cheat in video games


As we speak is the twenty fifth anniversary of Goldeneye on the N64 and it acquired us all speaking about our favourite issues concerning the recreation. In fact there are fantastic issues like the enduring ranges, the ramping problem that added extra targets, and multiplayer that warranted staying up all evening.

Then there’s Oddjob — that bastard.

In what may need been some of the damaged parts in any multiplayer online game, builders Uncommon put Oddjob in recreation as a joke to begin, however in some unspecified time in the future they made it everlasting. He was damaged past all perception. Any group that performed Goldeneye with regularity would have a agency “no Oddjob” rule — and rightfully so.

Simply take a look at him. Oddjob is a full third smaller than James Bond and Baron Samedi, and he had successful field to match. You merely couldn’t win in a firefight head-to-head vs. Oddjob as a result of he was a lot smaller. The sport’s beneficiant auto-lock wouldn’t discover Oddjob, and c-button aiming took an excessive amount of time. If he was crouching, neglect about it. Oddjob became a little bit lump crouchwalking across the map with no hopes of besting him.

This nonetheless isn’t the worst factor concerning the character. It was a glitch that Oddjob enabled that took him from simply being damaged, and turned him right into a monster of unspeakable evil.

I assumed everybody knew this about Oddjob, however after asking some buddies they’d by no means heard concerning the crate glitch. See, in case you destroyed a crate with Oddjob, then crouched the place the crate was positioned, he was too small to dam the spawning planes of the crate. This meant that after just a few seconds the crate would reform round Oddjob, trapping him inside.

This won’t look like a giant subject however take into account a 1 vs. 1 situation (which is how we’d play in Goldeneye) brackets. The Oddjob participant would simply need to get forward on kills, blow up a crate, crouch inside it and take a look at the ground. The opponent would haven’t any visible clue the place Oddjob was, and it became a race to explode each crate within the map to attempt to discover him and kill him, earlier than the time ran out.

It was so towards the spirit of the sport that it broke the whole lot. The sport was reworked into timed disguise and search. It was hell, and Oddjob made all of it potential. There are such a lot of examples of issues being busted or unfair in video video games, however nothing comes near how a lot Oddjob broke the whole lot. On this, the twenty fifth anniversary of Goldeneye it made me consider how horrible that little man was.