Star Wars Jedi: Survivor PC woes to be vanquished – Respawn aims to restore order to the Force


Respawn Leisure has addressed efficiency points gamers have been experiencing with Star Wars Jedi: Survivor on PC.

In line with a press release from the event crew on Twitter, it was acknowledged a proportion of PC gamers have been affected, notably these with high-end machines or particular configurations.

Star Wars Jedi: Survivor – The Digital Foundry overview

Gamers utilizing “cutting-edge, multi-threaded chipsets designed for Home windows 11” are encountering issues on Home windows 10, and people with high-end GPUs coupled with “lower-performing CPUs” are additionally experiencing sudden body loss.”

The crew mentioned that whereas there is not a complete resolution for PC efficiency, it’s working to handle these instances rapidly and believes fixes will “enhance efficiency throughout a spectrum of configurations.” Nevertheless, every patch would require “important testing” to make sure further issues aren’t launched.

Respawn went on to say it might proceed to watch efficiency throughout all platforms and share replace timings as quickly as obtainable.

The PC model of Star Wars Jedi: Survivor has suffered from efficiency points because it was launched yesterday, and even earlier than its launch, Respawn admitted gamers would face some points out of the gate.

EA and Respawn launched a day one patch on April 28, promising extra updates can be made obtainable within the coming weeks, and fortunately, that can certainly be the case.

In our Star Wars Jedi: Survivor overview on PS5, Connor gave the sport 4 stars and referred to as it a “step up from its predecessor and good enjoyable, so long as you don’t let that collectible-obssessed plunderer grasp you.”

“It’s not a story masterpiece, neither is it essentially the most partaking motion sport on the earth,” he mentioned, “but it surely does nothing badly, and excels the place it issues.”

Within the Digital Foundry overview, the the sport was referred to as the “worst triple-A PC port of 2023 up to now,” and that the standard of the code is “utterly unacceptable.” It particularly calls out shader compilation stutter, traversal stutter, CPU limitations, the “impenetrable settings menu with little utility,” horrible FSR2 implementation, and a scarcity of DLSS or XeSS.

The overview goes on to state that “nearly all the pieces that would go flawed with a PC port is current and proper on this terrible launch,” which is a tragedy, as a result of the sport “seems to be nice.”

If you’re simply getting began with the sport and want a little bit of assist, try our Star Wars Jedi: Survivor Walkthrough and Newbie Suggestions.