Sonic Superstars gets the all-important physics right – and the odd thing wrong


Again within the 90s, the UK’s official Sonic the Hedgehog comedian e book – cannily titled ‘Sonic the Comedian’ – coined a nickname for its readers, the Sonic followers. ‘Boomers’.

The comedian’s mascot, Megadroid (a type of highly-advanced, sentient Mega Drive), would greet readers each week with the phrase. And now, most of the followers who learn that comedian again within the day are a bit like the opposite type of Boomer – that’s to say, out of contact with what the youth of right now are into, and hopelessly misplaced prior to now.

I used to be an STC Boomer then, and I nonetheless am now, then. I respect most of the newer Sonic video games (Frontiers was really fairly rattling good) however I nonetheless yearn for the nice previous days. Sonic Mania was a dream come true, then. And so too, on paper, is Sonic Superstars.

Sonic Superstars has the vibe right, if nothing else.

Sonic Superstars has the vibe proper, if nothing else. | Picture credit score: SEGA

The concept of an all-new 2D sonic however with 3D artwork is engaging, even when I used to be distraught to be taught the workforce behind Sonic Mania wasn’t coming again. I perceive why Sega needed to make this in-house, and I get the reasoning and want for the 3D artwork, because it’ll have broader attraction within the fashionable market than pixel artwork. Equally as important is that this sport feels proper, although – and so Sega has gone to nice lengths to recreate each facet of the Mega Drive physics for this newest outing.

The end result? Sonic 4 this ain’t. That disastrous Xbox Reside Arcade mess was a type of George Lucasian steamer curled onto 2D Sonic’s legacy. However with classes realized from Mania, Superstars is doing it proper.

At a latest hands-on, I received to expertise a number of ranges of the sport, together with a number of basic Sonic staples. Pinball Carnival appears like a reasonably literal mash-up of Carnival Evening (Sonic 3) and On line casino Evening (Sonic 2), as an example. Cyber Station, in the meantime, is a descendent of the basic Robotnik bases, from Flying Battery (S3K) to Scrap Mind Zone (Sonic 1).

The degrees appear to be a mish-mash of Sonic biggest hits. | Picture credit score: SEGA

Anyway, the physics are fairly rattling shut to identify on. I really don’t assume they’re precisely 1:1 in the best way that Sonic Mania was; it feels subtly completely different in small methods. But it surely’s shut sufficient, inside a couple of minutes of play, I’d made changes and the previous muscle reminiscence was starting to fireplace again up. That is what Sonic Mania felt like, and for an previous Sonic head like me that was a ten/10, a sport of the yr contender.

Sonic Superstars doesn’t really feel fairly like that, nonetheless, although it does really feel instantly good. There’s a number of nitpicks that rear their head.

The music, as an example. I don’t like it. This soundtrack is being led by the legendary Jun Senoue, whose music on the 3D Sonic video games I resoundingly love. The Sonic Journey scores are all-time bangers. However right here, Senoue shoots for a Mega Drive-like sound, specifically with drums sampled straight from the unique video games… and it simply feels a bit low cost.

Fairly genuine till you open your ears.

The much-advertised co-op doesn’t really feel very thrilling, both. I performed with one other member of the media, and truthfully, it didn’t do a lot for me. The 2D Sonic components is quick and frenetic – it’s laborious for a co-op participant to maintain up. This was the identical taking part in as Sonic & Tails in these authentic video games, however that was all the time framed as an informal bonus – a means a youthful sibling might come alongside for the experience. Superstars needs to promote it as a correct co-op mode. I truthfully don’t purchase that. One participant is inevitably all the time usually left behind and compelled to respawn, which isn’t very enjoyable in a sport all about momentum.

However for these complaints, there’s a lot of Sonic Superstars I simply adore. I really like the concept of the Emerald Powers, which provides new super-power strikes to every Chaos Emerald you garner. I additionally adore the gimmicks I noticed on these two ranges: Cyber Station specifically is filled with little beats that supply a little bit of visible and gameplay aptitude. Likewise, the bosses are all distinctive – and in a few locations, surprisingly old-school troublesome.

I additionally assume the Chaos Emerald mini-game, the place you swing like Tarzan by a psychedelic panorama, is up there with Get Blue Spheres. These pluses add up and go a protracted strategy to make these negatives fade into the background. Mainly, all of it has the precise vitality – and I assume for a throwback like this, that’s a very powerful factor.


Sonic Superstars is ready to launch for PS4, PS5, Xbox One, Xbox Sequence X/S, Swap, and PC on October 17.