Silent Hill creator’s next game Slitterhead gets an early look at gameplay and a playable dog



Whereas it is solely “early improvement footage,” Bokeh Recreation Studio has given us a have a look at gameplay in its upcoming horror motion recreation Slitterhead.


Introduced again in 2021, Slitterhead is the newest title from Silent Hill creator Keiichiro Toyama. However since its announcement we’ve not seen something from it, although developer Bokeh Recreation Studio has been importing varied behind the scenes movies on its YouTube channel over the previous two years. Its newest video is all about person checks, and in it we bought a glimpse at what gameplay could be like – and most significantly, it confirmed off that you just get to play as a number of characters, together with a canine.

Bokeh Recreation Studio’s newest developer diary.


Many of the gameplay footage is recorded off of a display, all of it being fairly transient. In contrast to the Silent Hill collection, which wasn’t notably motion heavy, Slitterhead will seemingly be extra so, as one of many characters proven off has what appears to be like to be giant claws coming from their fingers, like X-Males’s Wolverine. One other character is seen carrying an extended black coat and makes use of a way more Silent-Hill-like bloody pole to fend off some type of parasitic-looking enemy that makes use of an uncomfortably lengthy tongue to whip you.


Based on mission supervisor Takuro Konno, “the sport consists of some distinctive mechanics,” although he did not element what precisely these are. “Out of the checks we had thus far, a majority of gamers say these are the most effective options. This implies we might be assured on these.” He may maybe be speaking about taking part in because the canine, who appears to be like prefer it has the power to smell out sure scents.


Slitterhead would not at the moment have a launch date, and it isn’t been absolutely confirmed what platforms it is coming to both. An interview in 2020 did observe {that a} PC launch is deliberate, and that Bokeh is aiming to launch “on as many console platforms as attainable,” so we are able to presumably count on it to be on no less than each Xbox and PlayStation.