Homeworld 3 release further delayed to February 2024 – Gaming – News


I actually loved Homeworld 1, cataclysm, 2, and Remasterd. Actually these video games the place I might simply lose a couple of hours for ‘a stage’, and nonetheless all the time loved it. The campaigns weren’t good, often there was an enormous soar in problem, however all the time: memorable, and by taking a step again / planning higher, all the time truthful and solved. Though HW1 with the “steal the whole lot” cheese did get very… overcooked in the long term.

That stated, I am trying ahead to HW3, however I am additionally a bit hesitant. RTS as a style like Homeworld (and supreme commander) did it has died a bit. These video games had been by definition all the time huge, and lasted a very long time. Definitely originally, little often occurs when the economic system and R&D are arrange.

Sadly, the trendy gaming world may be very, very quick. One thing must be motion from begin to end, and a most of 10 min / recreation to do the identical factor once more. Every thing for enjoyable interactions, moments, and ‘clips’. DOTA did this for Warcraft III, and it is barely gotten again since. Starcraft II was additionally getting quicker, increasingly more, increasingly more meta.

Video games that do not have this are often very grafted on “increasing”. Or by character. However these are additionally issues that large-scale RTSs do not actually have. And if you cannot pull the mass/streamer market… then freemium is typically the mannequin that’s measured.

From a dev perspective I perceive delays for completion/high quality. I like video games as passable, but in addition Zelda purely as a result of builders make selections like this and it advantages the sport (the six-month delay of Zelda has been fully included into the physics). For Homeworld, I am simply questioning… if there is not going to be a take a look at “how can we earn more money off this recreation”. As a result of dev hours usually are not low cost, and have even turn out to be exponentially dearer over the previous few years as graphics have gotten higher.