Valorant nerfs Chamber and updates its engine in patch 5.03



Valorant is in receipt of its newest patch right this moment, and gamers globally are going to little question be commiserating the present meta as Chamber is drastically nerfed.

Chamber was first launched to Valorant again in November 2021, and the Sentinel Agent actually went down a deal with. With a pistol and a sniper constructed into his package of skills, Chamber has maybe been one of the vital offensive protection specialists within the roster. So, understandably, he rapidly grew to become a prime choose amongst ranked gamers.

Catch our dialogue of Valorant’s most up-to-date map, Pearl, right here.

Nonetheless, Valorant has observed that its gamers have managed to grasp Chamber fairly effectively by now. A lot so, that his strengths are overshadowing his weaknesses, and counter-playing his package isn’t as efficient because the developer as soon as hoped.

Consequently, the ability of Chamber’s total package has been decreased whereas nonetheless permitting him to retain his aggressive edge. This information will suck for a lot of Chamber mains, however for these of us who wince in worry on the Agent’s Tour De Pressure voiceline, that is virtually a reduction.

The adjustments made to Chamber’s package are as follows:

Rendezvous (E)

  • Base Cooldown elevated from 20s to 30s
  • Recall Cooldown elevated from 20s to 30s
  • Cooldown is 45s every time a Rendezvous anchor is destroyed
  • Vary to activate Rendezvous is decreased from 21m to 15m

Trademark (C)

  • Sluggish period decreased from 9.5s to 6s

Tour De Pressure (X)

  • Sluggish period decreased from 9.5s to 6s
  • Final factors required has been elevated from 7 to eight

Headhunter (Q)

  • Value of bullets elevated from 100 to 150

This isn’t all that there’s to Valorant’s patch 5.03, both. The leg shot multiplier for Neon, Jett, and Chamber’s final has been decreased concurrently. In the meantime, Neon’s final skill – Overdrive – has additionally been in receipt of some adjustments.

Specifically, her injury per shot has been decreased, whereas her killzone and headshot multiplier have been elevated. This’ll be rewarding for these with stable goal, that’s for certain.

Extra behind the scenes, Valorant has up to date its engine and can now be utilizing Unreal Engine 4.26. This gained’t result in any noticeable variations amongst gamers, however actually might make life simpler for the builders. That stated, the replace has triggered the UI to misbehave in some cases, and Valorant has warned gamers that they’re attempting to repair this as quickly as doable, and to submit bug reviews the place doable.

Moreover, the Agent browser has been refreshed barely. Over time, there’s been an abundance of wonderful Agent artwork created and launched. The browser has been up to date to leverage extra of that, and hone in on Valorant’s fashion.

That’s it for patch 5.03. What do you reckon to Chamber’s adjustments?