Starfield patch stops mannequins from stealing your stuff


Whereas we anticipate the massive Starfield replace, at the moment within the works, Bethesda launched a smaller patch throughout all platforms. This one addresses a few severe bugs that (at their worst) might block quest progress.

It additionally has just a few minor fixes for ships, in addition to graphics, efficiency and stability.

The patch fixes a difficulty that precipitated some characters to not be the place they need to, which might mess with sure quests. It additionally made it so you do not entry a vendor’s complete stock.

For visuals, the patch fastened a difficulty that rendered lens flare incorrectly on AMD GPUs. There was an issue with upscaling that will trigger textures to be blurry, that has now been fastened as properly.

Exterior of “varied” stablity and efficiency enhancements, one particularly impacts the Hand Scanner, which precipitated hitching within the sport when it was getting used – that, too, has been fastened.

Maybe the funniest patch notes must do with the ship. There is a repair for a difficulty that precipitated in-ship mannequins (which you’d use to show gadgets) to principally steal your stuff. Gadgets would disappear, which may very well be an indication that mentioned mannequins are sentient.

Razorleaf Storage Containers and Weapon Racks have additionally been identified to eat gadgets saved inside them after the participant took management of one other ship. Each of which have been fastened.

There’s at the moment no ETA on the primary main Starfield patch, however it guarantees an extended record of high quality of life enhancements, lacking options, and extra. That features DLSS assist, an FOV slider, HDR assist for PC, brightness/distinction controls – and the massive one: a button to immediately eat meals, moderately than having to navigate to the menu.