Nintendo apologizes for problems in Pokémon Scarlet and Violet – Gaming – News


I’ve a transformed swap with FPS counter,

The sport performs for me 99% of the time at 20FPS, and when it does play at 30FPS there are continuous body drops (for instance throughout battles, when there’s a change in digital camera view or from lower scene to gameplay). Within the busier cities there are typically body drops as much as 10FPS.

I’ve an overclock homebrew that you would be able to OC the swap fairly properly:
CPU: 1785 Mhz vs 1020 Mhz
GPU: 921 Mhz vs 460 Mhz
MEM: 1600 Mhz vs 1331 Mhz

Now I do not play with these OCs. These are the best values ​​you may take, however even with these OC’s the sport would not attain a secure 30 FPS in cities and open world. (though it does play significantly better, 30 FPS by default with body drops within the 20s in busier areas) whereas with decrease overclocks you may get 60FPS in Zelda: BOTW or Tremendous Mario Odyssey

For me personally, 20 FPS and decrease is absolutely unplayable, coupled with the bugs, I do not essentially discover all of the fuss straightforward, however good, if solely to inform Nintendo / Sport Freak that that is actually now not attainable for a sport from 60 euros. Why can a Mario or Zelda do that AND look even higher?