Naughty Dog releases third hotfix for The Last of Us PC port – Gaming – News


Developer Naughty Canine has launched a patch for the third time that ought to partly repair the main issues with the PC port of The Final of Us. In model 1.0.1.7 different few UI and UX points are mounted, along with numerous technical and sensible points.

Model v1.0.1.7 of The Final of Us Half 1 PC port is the third of a sequence of hotfixes for the sport in a short while. Final week variations v1.0.1.5 and v1.0.1.6 had been launched in fast succession. These variations mounted some main points within the recreation, however not all the things. Within the patch notes the developer writes that “numerous UI and UX components” and “surprising conduct of characters, each playable and NPCs” are being mounted, however the developer doesn’t write which of them precisely.

As well as, a number of technical points have been mounted within the recreation. These embody points when utilizing Xbox controllers and a problem the place turning on the HUD efficiency monitor of efficiency of the sport may hit. Additionally, a reminiscence crash may happen whereas enjoying the sport’s finish credit or one other crash as quickly as the sport began.

Naughty Canine says it needs to additional optimize the sport sooner or later and enhance the steadiness of the sport. The corporate doesn’t present a concrete timeline for future patches.

The PC port of the primary a part of the PlayStation recreation The Final of Us was launched in March, however gamers quickly discovered themselves having many issues with the sport’s technical functioning. For instance, characters behaved unusually, shaders had been poorly compiled, and the {hardware} necessities had been very excessive. Tweakers just lately ran benchmarks of the extremely anticipated port.