Modern Warfare 2 players are still complaining about things Infinity Ward clearly doesn’t want to change


For those who are likely to comply with what we will charitably dub ‘the Name of Obligation discourse’ yearly, you’ve got seemingly been uncovered to what seem like the identical complaints, identical arguments, and identical recommendations made advert nauseam. That is clearly true for the yearly Name of Obligation releases, however the brand new Trendy Warfare sequence has been a very sore spot for probably the most devoted followers.

The Trendy Warfare 2 beta simply ended its first weekend – obtainable on a single platform – however already, we’re seeing a excessive stage of engagement from gamers who jumped in since servers went stay.

Perhaps Name of Obligation has extra in widespread with its fanbase than we realise.

What struck me as a little bit unusual wasn’t the amount of posts on Reddit, and social media, it was that the complaints being made about Trendy Warfare 2 are the identical precise ones we heard through the Trendy Warfare 2019 beta and launch – typically by the identical individuals.

Trendy Warfare 2019 is probably the most profitable Name of Obligation in historical past. It managed to deliver again the older, lapsed gamers who regularly drifted off from the franchise through the years, and create a well-liked free-to-play phenomenon in Warzone. Infinity Ward’s technical developments in visuals, animations, and sound additionally made it engaging for basic shooter followers who swooned at its unparalleled presentation.

To many on the informal facet, Trendy Warfare 2019 was a monumental launch. To the diehard gamers, nevertheless, it was one of many worst Name of Obligation video games in latest reminiscence. The criticisms fall squarely on sure design choices Infinity Ward made with the reboot.

Now that we’ve the sequel in our arms, lots of the identical persons are stunned that the studio doubled down on a lot of what enraged them three years in the past. The developer even took it a step additional, messing with style staple methods like perks in a means many see as pointless; a change for the sake of it.

The chatter across the recreation’s minimap nonetheless revolves across the truth it would not present enemies by default, requiring a UAV for what was as soon as a fundamental, baked-in characteristic. This modification was first launched within the 2019 reboot, and although the behaviour stays the very same in Trendy Warfare 2, it nonetheless aggravated some gamers over again.

Clearly official screenshots want extra bunny hopping.

Even earlier than the dialogue will get into what the minimap ought to and should not do, you may inform loads of gamers are nonetheless sad about Trendy Warfare’s extra slower, tactical gameplay. The identical was clearly true with the 2019 launch, however the maps’ porous design exacerbated the impact of that change in gameplay tempo, which is not fairly the case this time round.

Infinity Ward – a minimum of judging by the beta maps – seems to have taken that suggestions to coronary heart, making map layouts extra predictable, lowering muddle, and reducing down on elevated energy positions. Past that, nevertheless, the developer just about caught to its weapons on the remainder of design.

Lifeless Silence is one other hot-button difficulty. The as soon as passive perk, obtainable for gamers to quip and profit from 100% of the time, has been become a Area Improve – one thing it’s important to watch for to recharge, and might solely use for a restricted time.

As soon as once more, that is precisely the way it labored in Trendy Warfare 2019, and gamers who prefer to rush and play aggressively made the identical precise observations again then. Lifeless Silence tremendously reduces footstep audio, giving gamers who prefer to run across the map a bonus towards campers.

However emphasis on Lifeless Silence would not be so pronounced if it weren’t for Trendy Warfare’s loud footstep sounds, which many felt was a significant contributor to the 2019 recreation’s perceived campiness. You would not be stunned to be taught that Infinity Ward did not actually make any modifications there, and loud footstep sounds are but once more a significant subject of suggestions that includes the identical arguments.

Holding angles, Name of Obligation gamers’ worst nightmare.

It is fascinating that the sequence’ extra vocal gamers have not taken the trace that sure modifications will stay going ahead for causes that transcend in-match stability. Participant retention is the primary objective for recreation publishers in the present day.

A technique Name of Obligation does that is via engagement-based matchmaking, or skill-based matchmaking because it’s usually identified. The system makes an attempt to match gamers with and towards others inside an identical talent stage, however these scores are hidden.

How a lot the participant’s connection is weighed within the matchmaking’s algorithm vs different performance-related components is unclear. The actual fact of the matter is that the extra aggressive, highly-skilled gamers are discovering it harder to succeed on the identical stage they loved pre-SBMM, which is a significant cause why this can be a significantly sore spot for a lot of.

A key a part of why this type of matchmaking has been profitable in three consecutive video games (starting with Trendy Warfare 2019) is scrambling participant lobbies on the finish of each match and reassessing their expertise. Disbanding lobbies, because the group has come to name it, is unlikely to go away anytime quickly contemplating its function within the algorithm and the way lengthy it has been within the recreation.

And but, disbanding lobbies remains to be a relentless grievance from the identical group of gamers, even after three years of it changing into a actuality.

As time has confirmed repeatedly, it is unlikely Infinity Ward will change its place on such elementary elements of its trendy design. It is even much less seemingly that Activision would mess with methods like matchmaking due to their clear relation to participant retention.

Name of Obligation: Trendy Warfare 2 is out October 28 on PC, PS4, PS5, Xbox One, and Xbox Sequence X/S.