Final Fantasy 16 almost didn’t feature the series’ best creature



Should you’re a moogle lover, you bought fortunate, as a result of the loveable creatures nearly did not make it into Ultimate Fantasy 16.


Moogles have pretty persistently appeared within the Ultimate Fantasy sequence through the years, although had been noticeably absent from the latest numbered entry, Ultimate Fantasy 15. They’re additionally simply the most effective creatures in all the sequence, as a result of simply have a look at them and inform me you do not love them. However in line with Ultimate Fantasy 16 producer, moogles truly proved to be fairly troublesome on a technical degree, nearly resulting in them being taken out of the sport.

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Over on the Sq. Enix weblog, a current interview with among the builders behind the RPG went into what it truly took to make the sport (thanks, Eurogamer). And in line with Yoshida, moogles had been an actual ache within the neck to get proper. “In all probability the best problem, on a elementary degree, was the moogle,” Yoshida mentioned. “The event crew was fearful that moogles would each be too troublesome to create, and wouldn’t match the texture of the world, however our Assistant Producer was like, ‘I don’t care, simply put them within the sport!'”


In line with artwork director Hiroshi Minagawa, the most important drawback was truly to do with implementing the efficiency mode. “Efficiency mode alters the looks of the polygons barely, and we notably struggled with the moogle…it simply ended up with much less fur,” Minagawa mentioned, apparently inflicting Yoshida to let loose an enormous snigger. “It form of ended up wanting like a hedgehog! We had been like:’Is…is that this a moogle? Hmmm…’ Finally, we ended up placing in some processing particularly for the moogle.”


Fortunately, moogles clearly have now ended up within the sport, that means that every one is true on the earth.


We bought yet one more have a look at Ultimate Fantasy 16 final week through the PlayStation Showcase, forward of its launch this month. And as soon as it has launched, Sq. Enix is seemingly planning to work on a PC port of the sport, although no phrase on when that will probably be simply but.