Diablo 4 1.1.2 patch speeds up Malignant farming, fixes the damn A Boon in the Tide bug


Now that we’re within the post-patch 1.1.0 period of Diablo 4, Blizzard has been making good on its promise to share patch notes forward of the discharge of patches. The following replace, patch 1.1.2, arrives Tuesday, August 15 on all platforms.

1.1.2 shouldn’t be going to be as large as both of the latest patches, so do not count on any main stability tweaks or huge new options. As a substitute, the replace focuses totally on fixing bugs. That stated, it does deliver a welcome tweak to Malignant Coronary heart farming.

Once you kill a Malignant Monster, they drop a Malignant Coronary heart. Activating the center (which spawns a harder model of the identical monster) used to take 5 seconds. After the patch, it should now take simply two seconds – which ought to pace up that grind just a bit.

Gamers eager for the times of commerce chat will probably be blissful to know that everybody now begins within the Commerce channel by default, which ought to hopefully make Diablo 4 just a little extra energetic. If you don’t need the fixed spam of commerce requests, you’ll be able to simply flip that off within the in-game settings.

The cussed A Boon within the Tide quest from the Seasonal Journey, which was not monitoring for lots of gamers, has additionally been fastened. This explicit goal falls on Chapter 5, and it requires gamers to open one Tortured Present chest at any Helltide occasion, besides it by no means tracked.

One other repair involves one more annoying bug that prevented mount abilities from getting used after leaving a metropolis. That has really caught me off guard a number of instances once I realised they’re inexplicably greyed out as if I used to be on the town.

Learn on under for the patch notes:

Gameplay updates

  • The wait time for a Malignant Monster to spawn after activating a Malignant Coronary heart on the planet has been decreased from 5 to 2 seconds.
  • Gamers are actually within the Commerce Channel by default. Navigate to the in-game settings to opt-out.

Bug fixes

Dungeons and occasions

  • Fastened a difficulty the place Nightmare Dungeons could possibly be repeated by selling different occasion members to chief.
  • Fastened a difficulty the place the Gathering Legions occasion might cease progressing even after defeating all close by enemies.

Druid

  • Fastened a difficulty the place Boulders forged with the Facet of Metamorphic Stone outfitted wouldn’t deal greater than 100% harm.
  • Fastened a difficulty the place the Agitated Winds malignant energy would set off when breaking destructible objects.
  • Fastened a difficulty the place the Facet of the Alpha Werewolf companions might float above the bottom.

Quests

  • Fastened a difficulty the place the Fury In opposition to Destiny quest could not be accomplished.
  • Fastened a difficulty the place Iron Pores and skin Elixirs could possibly be obtained indefinitely by repeatedly accepting and abandoning the Determined Cures quest.
  • Fastened a difficulty the place the Name of the Ancients quest wouldn’t progress if the occasion chief was useless when the boss was defeated.
  • Fastened a difficulty the place the Name of the Ancients quest wouldn’t progress if Gharl was killed earlier than his dialogue was triggered.
  • Fastened a difficulty the place facet quests for crafting gadgets might direct the participant to the flawed NPC.

UI

  • Fastened a difficulty the place white strains have been showing on the World Map.
  • Fastened a difficulty the place the Season Journey menu might malfunction when ending a chapter.
  • Fastened a difficulty the place the notification for the World Boss look would malfunction if the participant hadn’t unlocked Whispers of the Useless but.
  • Fastened a difficulty the place linking an merchandise in chat would not show correctly within the Battle.internet app.
  • Fastened a difficulty the place the Holding Again the Flood quest marker would show on Dungeon exits however not on the world map.
  • The tooltips for the Caged Coronary heart of Tal’Rasha and Caged Coronary heart of the Nice Feast now accurately state that their bonuses are additive as a substitute of multiplicative.
  • The tooltip for the Caged Coronary heart of Willpower had its description up to date to make clear that it particularly reduces useful resource draining results from enemies.

Miscellaneous

  • Fastened a difficulty the place the A Boon within the Tide Season Journey goal couldn’t be accomplished as anticipated.
  • Fastened a difficulty the place teleporting to a Dungeon entrance could possibly be completed whereas utilizing invincibility-granting abilities (Ex: Blood Mist).
  • Fastened a difficulty the place some interactable objects—notably corpses— couldn’t be interacted with.
  • Fastened a difficulty the place mount abilities have been generally not out there after leaving a metropolis.
  • Fastened a difficulty the place the Calculated malignant energy would devour the stun impact on non-damaging talents.
  • Fastened a difficulty the place Druids, Necromancers, and Rogues couldn’t gamble for Helms on the Unsavory Oddities vendor in Fields of Hatred cities.
  • Fastened a difficulty the place you would not change an outfitted Wrathful Coronary heart with one other Wrathful Coronary heart.
  • Fastened a difficulty the place the frost impact of the Penitent Greaves did not show correctly within the remaining marketing campaign boss area.
  • Fastened a difficulty the place quest gadgets might randomly seem on the town.
  • Numerous stability and efficiency enhancements.
  • Numerous different miscellaneous fixes to Store Cosmetics.