Gaming with FSR on the Samsung Galaxy S24 series?

According to a well-known leaker, Samsung is working with AMD and Qualcomm to further develop FSR (FidelityFX Super Resolution).

There is today, in addition to new information about the so-called titanium frame on the S24 Ultra, even more interesting new information about Samsung appeared. The company, together with Qualcomm, appears to be helping AMD further develop its FSR technology (FidelityFX Super Resolution).

FSR needs to compete better with DLSS

FSR is an upscaling technology from AMD that you can use in supported games to get higher frame rates. When you activate this technology in a game, it renders the game at a lower resolution and then uses upscaling to artificially sharpen the resolution. This way, a game is less demanding on your PC, so you can enjoy higher frame rates, but it still looks nice.

AMD has been developing its FSR technology for some time now and you can currently use FSR 3 in a few games. However, AMD’s technology is currently still lagging behind Nvidia’s. DLSSupscaling technology. DLSS (Deep Learning Super Sampling) has been around for a while and currently delivers better performance and supports more games. Nvidia also uses AI to strengthen its upscaling technology.

AMD certainly still has some catching up to do and the company now appears to be enlisting help from Samsung and Qualcomm. This information comes from the well-known leaker Revegnus on X (Twitter). Below you can see the tweet with the revelation of Revegnus.

What does this mean for Samsung?

For Samsung, FSR technology is very interesting for improving gaming performance on its smartphones. SamMobile already mentioned that Samsung announced its first smartphone chip with support for ray tracing two years ago. That was the Exynos 2200-Processor. Support for ray tracing was of course nice to be able to mention in promotional materials, but there were few games that supported it and the chip struggled to use ray tracing and deliver good frame rates at the same time.

FSR could be a nice solution for the latter problem for Samsung. If its Exynos chips can render games at a lower resolution and then upscale to a higher resolution, then you can probably enjoy ray tracing and high frame rates on future Samsung smartphones.

Revegnus states in his post that this FSR technology is expected to be applied to Samsung’s Galaxy products, together with ray tracing. Who knows, we may already see it appear with the release of the Samsung Galaxy S24 series.

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